Just didn’t want people to think we forgot about this, cuz we haven’t. Jubbz and I took a small break in March to work on Nanoreno 2013 game called Papercut. But I’ve been slowly working on the intro. I’m starting over, sorta, one last time on the intro haha. It’ll come out better I think. Even though I keep redoing my drafts each time I do, I feel like they come out better. And maybe that’s just how I do things? Some people can write a rough draft, move and polish it, and make it final. I on the other hand have to write like 50 drafts before im happy with something haha! (ok not THAT many…slight exageration >_> )
Still, it’s slow. We pretty much just started all over from the begging and stuff, but it’s ok. As long as we finish this! It’ll probably take awhile, but in the meantime I’d like to try and make more small games. Gotta brush up on my renpy skills and try new things right?
Yup! We are officially off of hiatus starting today! And will begin working on the game again. We took a pretty lengthy hiatus, but I think it was needed. Even though we didn’t say anything, we did take that time to try and become more organized and figure out a better way to make this game. Needless to say, I think things’ll work out better.
There isn’t much to report on really, other then we figured out how to organize ourselves haha. We’re still working on those rough drafts, but instead of having a deadline when they are all due, we thought it best just to turn them in as each one is finished. Jubbz finished Jeremy’s rough draft awhile ago, Chapperz is about halfway through kitsu’s arc. I’m not sure about Spiral and Megan, last I heard he finished it. And I uh…well… yeah haven’t done much. >_>
Also, gothic_ichigo for whatever reason went completely MIA on us, and so i think at this point it’s wise to say we don’t have an artist anymore. However we realized that it’s best to hold off on art until we can get these rough drafts done, so I’m not too worried about that.
Anyway! I hope that people are still going to be interested in this game! I’ll do my best to update any progress we make, and we’ll keep working on this game until the day comes when it’s finally finished!
Until Jan. WWOH will be on hiatus. We really need to take a break, things have gotten stressful and with school, jobs, blogging, etc… also it’s a little hard for us to juggle everything at once right now.
We WILL finish this game, i promise you that much. However we need time off to kind of think things through better, maybe get more organized, find a new artist cuz ours went MIA for like over 3 months…. anyway, when we return hopefully we’ll be more organized and put together by then! with new found determination to see this till the end!
In the meantime, i hope everyone will still stay interested! I really am sorry about this, but please understand its for the best. Thanks for reading this! I hope to work on this game and finish it by late 2013 when we return Jan!
I’m pretty burnt out on Mason to be honest, so I’m going to put him aside and start working on Martin’s. Sorry for not updating as much as I’d like, I was kinda sorta really stressed out/bummed out regarding this game. Sigh, sometimes I feel like I’m the only one who still gives a damn 😦
Eh anyway, I’ll work on Martins, i got a few ideas, enough that i can start on his lol.
So, I’ve been fiddling with the choice menu lately, and with help from some kind ppl at lemmasoft, i came up with this design so far. what do you think? Btw the circle over choice A is when you hover over a choice. I want to stick with a handwritten/notebook theme. like the MC is writing these notes or something.
Well, at least I’ve gotten this to work yay! Later on I’ll try and tackle the pref. menu….oh fun. -_-